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Make sure that if you have used Project M before, remove those old files before installing the new ones. And once it has been extracted what you will want to do is drag and drop all of the files into the root of your SD Card. So download the files, which are safe and have been verified by me, and once the file has been downloaded, extract it using Winrar or 7Zip for Windows or T he Unarchiver if you have a Mac. These are just the files that will help us launch the mod. Once it has been recognized, go to Downloads and click the Mega link. If you don’t have it installed, you can check out this guide here, which should walk you through the steps, and isn’t very long to complete.Īnyways, now we are going to take our SD Card and insert it into our PC.

Meaning that you will need the Homebrew Channel installed to launch this mod. However, since this mod is quite large, the Stage Builder exploit will not function correctly. Now, I usually try to show both Non-Homebrew and Homebrew methods. I’m not sure if this tutorial will work with the Wii Mini, but you can test it if you’d like. Also, your save file will not be altered in any way whatsoever.Īnd lastly, you will need a Nintendo Wii or Wii U, with the Homebrew Channel Installed. And this is not the case, think of it as an addon or DLC that is adding more content to the game. I get a lot of comments asking if following this tutorial will replace the normal version of the game with the modded one. Brawl to launch and verify that you own the game. You will need a phys ical copy of Super Smash Bros. So I'll be using a 32 GB SD Card that I have been using to store all of my applications. Project M.Īn 8GB or larger SD Card, which can be SDHC. It will overwrite the base Super Smash Bros. This installation is for Super Smash Bros.
